Anime
Monster Eater: A Delicious in Dungeon Board Game Board Game Review – Game Review
The rules of the game are as follows: You and other players have to travel down two levels of a dungeon, slay some monsters along the way, and then, in true Delicious in Dungeon fashion, cook ’em up real nice, all for some victory points. You are dealt a hand of five dungeon cards at a time that can be used to progress through the dungeon, force other players to fight monsters via “encounter” dungeon cards, escape from vicious monsters, and more. The first dungeon level has one boss to slay in the form of Chimera Falin, then the second level’s got the Lunatic Magician Sissel. Once Sissel is slain, you count up your victory points. Whichever player gets the most victory points wins. It’s all a giant race to the bottom of the dungeon to see who can rack up as many points as possible.

Some RPG mechanics are simple enough, with each player getting a party consisting of different classes, all based on Delicious in Dungeon characters fans know and love. The “Laios” party, for instance, has our leads Marcille (magician class), Senshi (warrior class), Chilchuck (locksmith class), Izutsumi (ninja class), and, of course, Laios (another warrior). There’s also the “Kabru” party, the “Shuro” party, the “Tansu” party, and the “Canaries” parties, consisting of different varieties of magicians, warriors, and whatnot. Falin herself appears as an extra magician that you can add to any party, should you wish. There’s also an optional rule saying that you can mix different characters from different parties as well.

Every turn starts with an attempt to progress, given that there isn’t a monster blocking your path. Should there be, you can let your characters attack it via their attack or magic points and/or a roll of up to six dice. The characters don’t have HP, so instead of getting attacked, they become “exhausted” upon use, meaning they’re unable to do anything until you revive them with a food token at the end of your turn. If you defeat a monster, you then have to cook it. You roll two dice to cook them, and success in rolling a number equal to or greater than the monster’s required cooking level wields you food tokens and the victory points needed to win the game. If you’re unable to fight the monster, you have to “procure” cards by exchanging cards in your hand for some in the deck, but you’ll be unable to progress through the dungeon as a result. On the flip side of the coin, should you attack and slay a monster but fail to cook it, you can still explore a dungeon at the expense of earning zero victory points or food tokens.
The way you progress the dungeon is by using dungeon cards with specific percentages (10%, 20%, 30% etc) of the dungeon explored. You play these cards until they add up to 100% progression, and whoever reaches that number has to fight the boss of the floor on their next turn. After exploring the dungeon, you can play an encounter card that forces an opponent to fight a monster in the hopes of slowing down their progress. At the end of the turn, players can “rest” by drawing more cards and then go about reviving exhausted characters with food tokens.
If this sounds like a lot, it’s not. The gameplay is complex enough to sink your teeth into while not feeling the slightest bit overwhelming. Really, each turn is done in four phases (three if you procure cards, since you can’t explore the dungeon). If it helps any, every player gets a card detailing how each turn is supposed to play out. When I played with my friends, we mostly kept track of the game by keeping one eye on the card explaining all of the phases, and another eye on the progress points. And because the RPG mechanics boil down to a literal roll of the dice (first to determine damage dealt to enemies, then a second to see if you can cook them), there is no big ol’ list of stats or percentages that turn everything into math homework.

Another bonus is that the rules are loose enough that the game can be easily adjusted. You get coins, where every three coins you earn one victory point, but since these coins are technically money, you might as well allow a rule stating that you can spend them on an item card that can grant you an advantage when exploring the dungeon. You can have seven characters in your party, six, or even three if you’re feeling bold enough. For those who are in a real pinch for time, players can reduce the game in half by ending it once Chimera Falin of the upper level has been defeated. And for the fiercely competitive, you can reduce all of the progress cards by half (5% instead of 10%, for instance) for an even longer game.
There are some additional rules that I have not mentioned, although most everything is explained in the twenty-six-page rulebook that comes with the game. Some details are a bit vague, though. Since the real goal is to earn victory points, does that mean you don’t want to progress too far into the dungeon if you haven’t earned enough points yet? Doesn’t that slow the game down a little? Also, do you always have to place an encounter card during the third phase of your turn? Suppose you’re in a position where you can’t place an encounter card down; maybe everyone, including yourself, is fighting a monster, or you just don’t have encounter cards in your hand. The instruction booklet reads that “you may place an encounter card,” and the wording makes it sound like an optional move. Obviously, these are just tiny nitpicks and probably just something that comes with the learning curve.
Monster Eater: A Delicious in Dungeon Board Game is actually a part of another Japanese board game franchise, Monster Maker, hailing all the way back to 1988, and created by Ginichiro Suzaki. It’s apparently a cult hit in Japan, and based on what I’m seeing from the
official website, Board Game Geek, and the National Museum of Play had several board game sequels plus a handful of video game tie-ins. However, it’s relatively unknown in America—I didn’t even know about the game until it fell into my lap. According to Monster Eater‘s official handbook, some of the features here are tweaks made from the original game for a simpler and more compact game. Looking at the original game’s instruction manual further reveals this. In the Delicious in Dungeon version, you are dealt five cards per hand, while in the original, you draw eight. You go from the upper level of the dungeon to the lower level in the Delicious in Dungeon game, whereas the original has you entering the cave for treasure and then escaping it. And of course, there’s no cooking in the original Monster Maker, so once an enemy’s slain, the battle’s over.
It was a wise move on the part of Monster Maker‘s company, Arclight, to create a Delicious in Dungeon variation of the game. As well as the game being fun to play overall, the dungeon crawling and monster cooking feel very true to Delicious in Dungeon‘s style, and the artwork is just plain ol’ gosh dang adorable. It makes sense that this game would go for that cute design, since Monster Maker always sported a chibified anime look to it. I have to give designer Seiji Kanai props for melding both Monster Maker and Delicious in Dungeon‘s designs together in a manner that doesn’t stray too far from both sources’ respective designs.

Even if it’s not without a few shortcomings, Monster Eater makes for a fun play on board game night, especially once you understand the basic ebb and flow of things. All in all, this is a fun dungeon crawler all the way through, with just the right blend of monster slayin’ and exploration guaranteed to charm gamers across the board.
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Anime
The Vermilion Mask Anime Reveals Singer Yuya Tegoshi as Guest Voice Actor – News
Tegoshi to appear in upcoming anime’s 12th episode

© Nabana Naba,Dr.Poro,SHONENGAHOSHA/ “The Vermilion Mask” Production Committee.
The official website for the anime of Dr.Poro and Nabana Naba‘s The Vermillion Mask (Shuiro no Kamen) manga announced on Tuesday that the T.N.T rock band’s vocalist Yuya Tegoshi will voice a character in the anime’s 12th episode. (That episode will be the final episode of the anime’s first part.) T.N.T, which is also the anime’s PR ambassador, will host a special program for the anime on October 7, and a simultaneous watch party with the broadcast of the anime’s second episode on October 17.
Yomiuri TV describes the anime:
At the center of the story is Peru, a young apprentice mask maker who loses control under the influence of a cursed mask, slaying both his master and comrades in a tragic outburst. Wracked with guilt, Peru sets off on a journey to destroy the legendary masks his master once crafted, crossing paths with unlikely allies and deadly foes. What unfolds is a gripping battle for redemption, as both the fate of Peru’s soul and the world itself hang in the balance.
The anime stars:
Tetsuaki Watanabe (BLUELOCK season 1) is directing the anime at 100Studio (WOW Studio). Gai Hazako is the assistant director. Daisuke Ōhigashi (Fate/strange Fake) is in charge of series composition. Hisashi Higashijima (Mashle: Magic and Muscles) is drawing the character designs. Fumiyuki Go is the sound director. Arisa Okehazama (The Apothecary Diaries) is composing the music.
MAN WITH A MISSION performs the opening theme song “Firestarter,” and yutori performs the ending theme song “Koe.”
The anime will premiere on October 10, and it will have two parts or cours (quarters of a year). Crunchyroll will stream the anime as it airs.
Dr.Poro and Naba launched the manga in Shōnengahōsha‘s Young King Ours magazine in February 2021. Shōnengahōsha published the manga’s ninth compiled book volume on July 6.
Orange’s emaqi e-bookstore platform publishes the manga in English.
Sources: The Vermillion Mask anime’s website, Comic Natalie
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Anime
‘Kyouran Reijou Nia Liston’ Announces Additional Cast
The official website for the television anime adaptation of Umikaze Minamino‘s Kyouran Reijou Nia Liston: Byoujaku Reijou ni Tensei shita Kamigoroshi no Bujin no Karei naru Musouroku (Nia Liston: The Merciless Maiden) light novel announced additional cast Tuesday. The anime series will air for two consecutive cours, beginning on October 6 at 9:25 p.m. on Tokyo MX, followed by BS Nippon TV and MBS.
Cast
Essera Blanket: Saeko Kamijou (Enen no Shouboutai)
Raffine Silver: Hitomi Ueda (Uma Musume: Pretty Derby)
Riculvitar Silver: Azusa Tadokoro (Shuumatsu Nani Shitemasu ka? Isogashii desu ka? Sukutte Moratte Ii desu ka?)
Lilimi Silver: Ayaka Ohashi (Masamune-kun no Revenge)
Motoki Nakanishi (Isekai Shoukan wa Nidome desu) is directing the anime at Konami animation, with Nichita Seki (Kidou Senshi Gundam: GQuuuuuuX assistant episode director) serving as assistant director. Gigaemon Ichikawa (Sozai Saishuka no Isekai Ryokouki) is handling the series composition. Yuuki Itou (Nige Jouzu no Wakagimi animation director) and Kana Tosaoka (Hana wa Saku, Shura no Gotoku animation director) are designing the characters, while Naoki Endou (Love Live! Nijigasaki Gakuen School Idol Doukoukai) is composing the music.
Minamino penned the fantasy novel on the Shousetsuka ni Narou website from May 2019 to January 2021. Hobby Japan began publishing the novel under its HJ Bunko imprint with illustrations by Jishaku in September 2022 and by Kanata Katana from the third volume onwards in September 2023. The 11th volume was released on June 1.
Kodai Kabuto began serializing a manga adaptation on the Manga UP! platform in November 2022. Square Enix published the eighth volume on February 6.
J-Novel Club licensed the light novel for digital release in English in November 2023 and published the tenth volume on September 1.
Square Enix began simulpublishing the manga in English on its Manga UP! platform in March 2024.
Source: Moca News
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Anime
Monster Hunter Outlanders Game Launches on October 29 – News
Game’s mainland China version slated for 2027
The official website for CAPCOM‘s Monster Hunter Outlanders, a new game based on its Monster Hunter action game franchise, announced on Tuesday that the game will launch for iOS and Android devices on October 29. The game’s mainland China version is scheduled for 2027.

©2026 Proxima Beta Pte. Ltd. ©CAPCOM
The game is an open-world survival game featuring elements of the Monster Hunter action series and multiplayer support. There is a system to switch between characters. The game previously revealed a new Elder Dragon monster named Ruger Aidal.
Chinese developer TiMi Studio Group, a subsidiary of China’s Tencent conglomerate, is developing the title. Franchise composer Tadayoshi Makino is again handling the music.
TiMi Studio Group announced in November 2022 that it was working on a new mobile game based on Monster Hunter. The company is best known for developing Call of Duty Mobile, as well as the Pokémon Unite game. The latter debuted for smartphones in September 2021.
CAPCOM and Niantic released Monster Hunter Now, an augmented reality (AR) smartphone game in the franchise, for iOS and Android devices in September 2023.
The Monster Hunter Wilds game debuted globally on PlayStation 5, Xbox Series X|S, and PC via Steam in February 2025. The game sold over 8 million copies worldwide in its first three days. According to the company, this is the fastest that one of its titles has reached this milestone. As of March 2025, the game had sold 10 million copies worldwide. The game’s Monster Hunter Wilds Ascendance expansion will launch in 2027. The game is in development for Nintendo Switch 2.
Monster Hunter Stories 3: Twisted Reflection launched on March 13 for Switch 2, PS5, Xbox Series X|S, and PC via Steam.
Source: Monster Hunter Outlanders game’s website via Gematsu
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