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Foscht Twins Heads To Locarno In ‘Manhunt,’ Plot Upcoming Drama ‘Oma’

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EXCLUSIVE: Hollywood abounds with filmmaking brother acts – the Russo Brothers, Duffer Brothers, Coen Brothers, Hughes Brothers, the Farrelly Brothers, and going way back Warner Bros. and the Lumière Brothers. Of noted filmmaking sister acts, there have been far fewer. But the Foscht Sisters — twins Bianca and Dilara — are changing that.

The 25-year-old siblings from Graz, Austria, who are now based in Los Angeles, were recently invited to join the European Film Academy, recognition of a burgeoning career that saw them break out with their feature directorial debut, Day of a Lion. They also star in that eerie psychological drama, playing “two women drawn into a game of cat and mouse in the house of a dead man.”

Next month, the Foschts head to the prestigious Locarno Film Festival in Switzerland with their latest project, co-starring roles in Manhunt from award-winning Canadian director Wayne Wapeemukwa. The film, premiering in Competition, is inspired by a true story from 2019 about two teenage boys from Vancouver Island who “murdered three strangers and fled north through ghost towns and endless forest,” according to a synopsis. “Manhunt reframes those events not as true crime, but as a parable of modern masculinity — a generation raised by computers, haunted by loneliness, and searching for meaning in the ruins of the frontier.”

'Manhunt' cast: Bianca Foscht (in green sweater), Dilara Foscht, Harris Lowe (in brown hoodie), and Landon Tunold

‘Manhunt’ cast: Bianca Foscht (in green sweater), Dilara Foscht, Harris Lowe (in brown hoodie), and Landon Tunold

Courtesy of Locarno Film Festival

Bianca describes Manhunt as “a true love letter to independent filmmaking because it was a road trip movie in itself. And we went all over the place from Vancouver all the way up north in Canada… It was a very small crew and cast and everybody was in it for the passion of the story because it’s a very important one too.”

Adds Dilara, “One of the requirements for casting, they were saying, ‘Are you comfortable with camping and are you comfortable with being out in the wild?’ And we were like, ‘Yes, absolutely. We are all in for it.’ And we’ve done so many short movies in the previous years and small indie projects, we’re like, ‘Nothing can shock us anymore.’”

Bianca Foscht (left) and Dilara Foscht

Bianca Foscht (left) and Dilara Foscht

Courtesy of Julian Dahl

Meanwhile, the Foscht Sisters are plotting their sophomore writing-directing effort, Oma, “a female-driven psychological horror film with a surrealistic perspective.”

“The plan is that we are directing it and also playing two roles in it,” says Dilara. “However, this is an ensemble cast. So, this is not like Day of a Lion where it’s three characters and that’s it. There’s multiple characters in this one. And we’re still looking actually for the leading role in it, Oma, the title character.”

They’re assembling the financing for the project, which will impact where they shoot the film.

“The storyline plays in the Austrian Alps, but the characters are very ambiguous. So they could be from the UK, from France, from the U.S.,” notes Bianca. “We have the option to shoot in Slovakia… as well as options in Italy. And as shooting in Europe often involves a couple different countries, that might be an option. We try to keep it as contained as possible though because it is an independent movie.”

Dilara Foscht (left) and Bianca Foscht in 'Day of a Lion'

Dilara Foscht (left) and Bianca Foscht in ‘Day of a Lion’

Gravitas Ventures/Foscht Twins Entertainment

The twins are repped in Canada by MoGood Talent Agency. They have separate managers in the U.S. – Dilara repped by The Green Room, and Bianca by Skyfire Artists. They recently launched Foscht Twins Entertainment LLC, a production company that will serve as a home for their acting and filmmaking work “while supporting bold stories and international voices.”

“We are interested in stories that take risks,” the Foscht Twins said in a release. “Day of a Lion was our first feature, but it was never meant to be a calling card. It was the beginning of a larger body of work, and we are excited to keep building that work through film, stage, and international collaboration.”

The identical twins were born 12 minutes apart – Bianca being the “elder” sibling. The sisterly bond resonates with many Hollywood insiders who point to parallels in the industry.

“Often, we are talking with people and it’s, ‘Oh yeah, like the Duplass Brothers.’ And we’re like, ‘Yes, like them!’ or, the Safdie Brothers, ‘Yes, like them! but just the female version of this,’” Dilara shares. “On one side it’s very encouraging because I think Hollywood really does love those duos because it’s two brains working on the same mission in a way, which I think very much Bianca and I relate to.”

Bianca Foscht (left) and Dilara Foscht in 'Day of a Lion'

Bianca Foscht (left) and Dilara Foscht in ‘Day of a Lion’

Gravitas Ventures/Foscht Twins Entertainment

Their brainchild Day of a Lion was recently picked up for international distribution by DCP+, the distribution platform founded by Roman Coppola, Leo Matchett, and Michael Musante (Sofia Coppola serves on the board). DCP+ and Copenhagen-based sales agency LevelK intend to bring the film to audiences worldwide, excluding North America, through premium VOD services. U.S. and Canada rights, as Deadline reported, were acquired last year by Gravitas Ventures.

That’s not the only news involving Day of a Lion. The drama, which takes place in a single location, is also being adapted for the stage by award-winning playwright Ryan M. Luévano. The twins tell Deadline the project is set to begin pitching in New York and the United Kingdom.

Bianca Foscht (left) and Dilara Foscht in 'Day of a Lion'

Bianca Foscht (left) and Dilara Foscht in ‘Day of a Lion’

Gravitas Ventures/Foscht Twins Entertainment

Bianca and Dilara have appeared on screen separately – Bianca in Eternity (A24), with Miles Teller and Elizabeth Olsen, and Dilara in Comedia del’ Adri, from Gran Manzana Films. They plan to pursue solo projects on occasion, while developing joint projects through Foscht Twins Entertainment LLC.

“We have different, how do you say…?“ Dilara ponders. Bianca helps supply the word: “Essences.” “Essences and sensibilities, exactly,” Dilara affirms. “And interests. Even the movies that we watch is really interesting. Bianca, if there’s a psychological thriller or some dark, weird-ass movie coming out, Bianca’s the first one to watch it. While I just love period pieces. Something like more the Emerald Fennell direction, which might be also weird, but a little more, I don’t want to call it feminine side or female side, but more coming of age, a little bit more on that side. Romantic, maybe, if you want to call it that way.”

In Day of a Lion they play very different characters – twisted sisters, you might say. “This was such an interesting contrast,” Dilara says of that film. “And I think it is because it comes from two sensibilities merging.”

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Europe Launches First Environmental Certification for Animation

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European animation is about to get their own environmental report card.

A new European certification program, called ANiMPACT, has begun testing a system that will let animation studios prove they’re producing their work in an environmentally responsible way, something the live-action film industry has been able to do for years.

ANiMPACT is run jointly by three organizations: CineRegio, a network of 53 regional film funds across Europe; Ecoprod, a French nonprofit that has worked on sustainable filmmaking since 2009; and Green Film, a certification system for live-action productions that launched in Italy’s Trentino region in 2017 and has since certified more than 340 films and shows in about a dozen countries. The pilot program officially launched on June 25 at the international animation film festival in Annecy. It follows two years of work and a public feedback period that drew responses from more than 100 organizations in 18 countries.

The idea fills a gap that has existed for as long as environmental certification has been around. Live-action films have had programs like Green Film, the U.K.’s Albert and Ecoprod’s Carbon Clap calculator to measure and certify how eco-friendly a production is. Nothing like that has existed for animation, even though it’s a major part of the film and TV business and, despite appearances, comes with its own environmental cost.

“Animation was kind of left behind from every talk, every discussion, every tool,” said Luca Ferrario, who runs the Trentino Film Commission and helped build both Green Film and ANiMPACT. “But at the same time, it’s a significant part of the film industry. Animation producers were complaining because they were also cut out from the incentives linked to sustainable filming, because they have no way to prove a more sustainable behavior.”

That complaint is what got the project started in 2024, when Ferrario’s team and Ecoprod realized they were each independently trying to solve the same problem. Rather than build separate, competing systems — which is roughly what happened when environmental certification for live-action film first developed differently in Italy, France and Germany — the groups decided to design one shared European standard from the start, working together with CineRegio.

Oscar-nominated European animated film ‘Little Amelie’

Maybe Movies/Ikki Films

“With live action, we started in this way, and France started in that way, and then Germany did their thing, so now it’s a mess,” says Ferrario. “With animation we wanted be on the same page from the beginning.”

Figuring out how to measure animation’s environmental impact turned out to be harder than doing the same for live action, mostly because almost no one had tried before. The only existing tool anywhere that covered animation was a French calculator, now called Carbulator, built by the industry group Anim’France. The environmental impact of animation is also harder to measure because a single project is often split across many different studios, countries and outside vendors, rather than handled by one production crew in one place.

“What is complicated about animation is that it is often fragmented across different players, different companies, different countries,” Ferrario said. “This is what makes it more complicated to manage.”

A single animation feature also takes much longer, usually many years, to complete, making it harder to measure total environmental impact.

While Live-action shoots tend to produce much of their emissions from travel and location filming, in animation, the single biggest environmental cost comes from computers: the electricity used to run the workstations and servers that power rendering and other digital work. Ferrario said electricity alone accounts for roughly half of a typical production’s environmental impact, with the rest coming from things like how long computer equipment lasts before it’s replaced, digital data storage, and, for bigger international co-productions, travel between studios in different countries.

That focus on electricity also extends to artificial intelligence, which is now being introduced throughout animation production — not just for generating images, but for rendering, workflow automation and other behind-the-scenes tasks that consume significant computing power. For the moment, ANiMPACT is simply asking companies to adopt a basic set of ethical and environmental guidelines around the technology, but Ferrario expects environmental requirements to be updated as AI use in animation grows.

The certification system itself is built around seven broad areas: how a company is run and its social responsibility practices; its office buildings and energy use; its digital workflow and data storage; travel; food; merchandise; and how it communicates about sustainability. Studios can be assessed both as individual projects and as companies, and each standard is weighted by how much environmental impact it actually has, with some counting as required and others as optional extra credit.

“The first thing to say is that we can measure the impact, and then we can reduce it, because just measuring doesn’t mean you’re reducing anything,” Ferrario said.

Latvian film ‘Flow’, winner of the 2025 Oscar for Best Animated Feature

Janus Films/Courtesy Everett Collection

For studios and producers, the main reason to bother with certification, aside from saving the planet, is money. A growing number of public film funds, at the regional, national and European level, now offer financial incentives for productions that can prove they’re environmentally responsible and some are starting to make it a requirement rather than a bonus. That shift has already changed how live-action productions are budgeted and planned, and organizers expect the same to happen in animation. Ferrario said the key is that a real certification, unlike a company simply claiming to be sustainable, requires an outside auditor to check the work.

“Many funds are asking for a certification, or are giving incentive for certification, and this is happening at regional level, at national level, at European level,” he said. “And they only way you can call it a proper certification is when there is a third-party verification. So it’s not us, it’s not the producer, it’s someone else, someone independent, checking and verifying. That’s very important for public funding.”

The project’s backers are also pitching it as a fix for how messy environmental certification got in live-action film, where different countries built their own separate systems that don’t always line up with each other. ANiMPACT has been endorsed by a broad range o industry groups, including Animation Europe, Cartoon Italia, CEE Animation, Anim’France and Cartoon, and CineRegio’s network of regional funds gives it built-in reach across the continent.

ANiMPACT’s pilot phase runs through May 2027. Organizers hope to have a finalized version of the standards ready by that summer, at which point any animation production would be able to apply for certification. Even though it’s still technically a test run, certifications being issued now are treated as fully real, backed by the same outside audits and verification the permanent program will use.

“Even though it is a pilot test, it’s a real certification with a real verification, auditing and everything,” Ferrario said. “It’s been up and working since the end of June.”

Demand has been higher than organizers expected. In the first month after the pilot launched, ANiMPACT received about 40 requests from productions in multiple countries wanting to take part, on top of a public statement of support signed by more than 90 studios, producers and other organizations. To qualify, a production has to be finished, or far enough along in production, by June 2027.

Alongside the certification program, Ecoprod and Eurimages, the European co-production support fund, have also launched a free online course on “Green Animation” through a training platform called StepUP, meant to help people in the industry understand animation’s environmental impact and learn how to apply the new standards.

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Box Office: ‘The Odyssey’ Grossing $15M In Thursday Night Previews

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EXCLUSIVE: Universal‘s Christopher Nolan epic The Odyssey is sailing to previews tonight around $15M give or take.

If that figure posts, it will rank as the best previews we’ve seen so far this year for a live-action title, ahead of Lionsgate’s Michael ($12.6M previews, $97.2M U.S. opening).

On Rotten Tomatoes, the audience score for The Odyssey stands at 96%, which is the best ever for a Nolan film, ahead of the 94% audience grades for Batman Begins, Dark Knight, and Memento, as well as the filmmaker’s multi-Oscar winner Oppenheimer (91%).

Already, The Odyssey‘s previews are ahead of Oppenheimer‘s ($10.5M) which was also beefed up by large-format premium screen ticket sales. That biopic, with Barbie leading the weekend at the time, saw a $33M Friday/previews and a 3-day of $82.4M. Currently, The Odyssey ranks as the British filmmaker’s third best preview night stateside behind Dark Knight Rises ($30.6M) and Dark Knight ($18.5M).

The question remains this weekend whether The Odyssey will crossover into non-premium format auditoriums. Most audiences are willing to wait and see Odyssey in the best seats and best showtimes possible. Sources told us that advance tickets sales for The Odyssey heading into the weekend were around $30M-$40M (By comparison, Wicked: For Good clocked $60M in advance tickets before its $147M U.S./Canada opening, while Deadpool & Wolverine counted $50M in presale, that sequel opening to a R-rated domestic record with $211.4M). Imax 70MM showtimes for The Odyssey sold out a year in advance, and if you’re looking for Imax or large-format seats in the next three days, chances are you’ll be sitting in the front row, cranking your neck up at the screen.

So then how does Odyssey‘s previews stack up to other appointment-viewing movies, which are promoted and driven by Imax sales? It’s not far from James Cameron’s 2022 Avatar: The Way of Water ($17M previews, 3-day of $134M and a 3 hours and 12 minutes running time to Odyssey‘s 2 hours and 52 minutes), and it’s well above Legendary/Warner Bros’ 2024 Dune: Part II which had $12M in previews and opened to $82.5M in North America.

We’re going to have plenty more updates tomorrow. Tonight’s estimates are from sources. Universal did not return request for comment.

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‘God Of War’ To Recast Lead Kratos After Ryan Hurst Was Injured On Set

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EXCLUSIVE: This is a shocker: Prime Video‘s God Of War will have a new actor playing Kratos as the lead role in the high profile fantasy drama series is being recast, Deadline has learned.

The decision, made after a careful consideration by the studios on the show, Sony Pictures Television and Amazon MGM Studios, comes after Ryan Hurst, who had been originally cast as Kratos, was seriously injured on the set of the PlayStation video game adaptation in late June.

This is a heartbreaking development for Hurst who underwent a physical transformation after getting the role, putting on 40 lbs of muscle, and worked hard for months on the Vancouver set filming the physically demanding role until getting hurt performing his duties.

Hurst tore a bicep while doing a stunt on the show, as first reported by TMZ. According to sources, he has since undergone surgery and is now recovering.

God of War paused production Immediately following the incident and remains on hiatus.

Hurst’s projected recovery time is unclear but for a serious bicep tears requiring surgery, it is typically 4-6 months, with a return to full strength taking up to an year. Given the physicality of the role, it will likely not have been safe for Hurst to resume filming until 2027.

According to sources, while Hurst’s full recovery is a priority, the period required for it was longer than the production shooting schedule could accommodate, leading to the difficult decision to recast the role.

Prep is expected to begin is mid-August for a mid-October production start.

The ancient mythology-themed God of War, from writer, executive producer and showrunner Ronald D. Moore, began filming in February in Vancouver on a two-season order, with the two seasons slated to film back-to-back, which I hear remains the plan. According to sources, four episodes had been fully completed at the time of the incident, with some contending that parts of additional ones also had been filmed.

They will now be reshot with the new actor who will take over the role of Kratos. With the co-lead, Atreus, played by a child actor, Callum Vinson, it would be hard to use much of the existing footage as kids grow up fast.

For Hurst, the recasting comes as he faces an extensive recovery in what was supposed to be a great week for him — Hurst is in Christopher Nolan’s Odyssey, which opens tomorrow.

God of War follows father and son Kratos and Atreus (Callum Vinson) as they embark on a journey to spread the ashes of their wife and mother, Faye. Through their adventures, Kratos tries to teach his son to be a better god, while Atreus tries to teach his father how to be a better human.

The cast also includes Mandy Patinkin as Odin, Ed Skrein as Baldur, Max Parker as Heimdall, Ólafur Darri Ólafsson as Thor, Teresa Palmer as Sif, Alastair Duncan as Mimir, Jeff Gulka as Sindri and Danny Woodburn as Brok.

Recasting the lead of a series after an injury is unfortunate and extremely rare. Under similar circumstances, O’Shea Jackson Jr replaces Winston Duke as lead of Apple TV’s Kevin Durant drama Swagger when Duke was injured on set early into Season 1 production. Meanwhile, Netflix shut down production on its series Cowboy Bebop for 7-9 months after lead John Cho sustained a knee injury during filming, which required surgery and extensive rehab. The series then resumed production with him.

God of War is co-produced by Sony Pictures Television and Amazon MGM Studios in association with PlayStation Productions and Moore’s Tall Ship Productions. In addition to Moore, executive producers include Maril Davis, Cory Barlog, Naren Shankar, Matthew Graham, Asad Qizilbash, Jeff Ketcham, Hermen Hulst, Roy Lee and Brad Van Arragon. Joe Menosky, Marc Bernardin, Tania Lotia and Ben McGinnis co-executive produce. Frederick E.O. Toye directed the first two episodes.

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