Anime
5th Live-Action Kingdom Film Opens at #1, ‘You, Fireworks, and Our Promise’ Anime Film at #5 – News

© 原泰久/集英社 © 2026映画「キングダム」製作委員会
Kingdom: Tamashii no Kessen (Decisive Battle of the Soul), the fifth live-action film based on Yasuhisa Hara‘s Kingdom manga, ranked at #1 in its opening weekend. The film sold 993,000 tickets and earned 1,584,148,300 yen (about US$9.67 million) in its first three days. Counting the Marine Day holiday on Monday, the film sold 1,315,000 tickets and earned 2.064 billion yen (about US$12.59 million) in its first four days.
The new film opened in Japan on July 17.
Yasuhisa Hara‘s historical manga centers around the slave boy Xin and his dream of becoming a great general for the state of Qin. Xin helps Ying Zheng, the young Qin king who shares his desire to unify China, rise to power within the state. Xin does all he can to become a superior commander of an army capable of defeating the Seven Warring States.
Shinsuke Satō (live-action Gantz, Death Note Light up the NEW world, Bleach) returned to direct. Tsutomu Kuroiwa (Black Butler, Golden Kamuy) wrote the screenplay with Hara. Yutaka Yamada (Bleach, Golden Kamuy -The Hunt of Prisoners in Hokkaido-) composed the music.
The first live-action film opened in Japan in April 2019, and eventually earned a cumulative total of 5.73 billion yen (about US$53.2 million). Funimation screened the film at Anime Expo in July 2019, and screened the film in theaters in the United States and Canada in August 2019. The second film Kingdom II: Harukanaru Daichi e (To Distant Lands) opened in Japan in July 2022, and earned 5.16 billion yen (about US$37.8 million), making it the highest-earning Japanese live-action film in Japan in 2022.
The third film opened in Japan in July 2023 and ranked at #1 in its opening weekend. The film had the best opening weekend among the first three Kingdom films. The fourth film opened on July 12, 2024. Netflix began streaming the fourth film in January 2025.

© 映画「君と花火と約束と」製作委員会
The anime film of Kaori Mado‘s You, Fireworks, and Our Promise (Kimi to Hanabi to Yakusoku to or Kimi-Hana for short) novel series ranked at #5 in its opening weekend. The film earned 59,307,880 yen (about US$362,000) in its first three days.
The film opened in Japan on July 17.
The coming-of-age romance is set during the Nagaoka Festival Grand Fireworks Show, one of Japan’s three major fireworks shows that draws several hundred thousand visitors to Niigata Prefecture every year. What connects Makoto (a Tokyo high school boy without social skills or self-confidence) and Aki (a popular high school girl and class president with beauty and talent) is a drawing of a fireworks display. At the mercy of the drawing’s mystery and fate itself, the two have to make a choice in a limited amount of time.
Shōri Satō of the idol group timelesz plays the protagonist Makoto Natsume, and actress Nanoka Hara (Suzume, live-action Oshi no Ko, Mieruko-chan) plays the heroine Aki Hayama.
Kei Suzuki (City Hunter The Movie: Angel Dust assistant director, Tower of God: Return of the Prince) directed the film at Synergy SP and The Answer Studio, and Kōhei Mori wrote the screenplay. Yūji Watanabe (Flag guest character designer, animation director) designed the characters, and Michihiko Umezawa (The Dangers in My Heart, A Couple of Cuckoos) planned and produced the project with Shinei Animation. Idol group timelesz performed the theme song “Kienai Hanabi” (Eternal Fireworks).

©やなせスタジオ ©やなせたかし/フレーベル館・TMS・NTV ©やなせたかし/アンパンマン製作委員会2026
Soreike! Anpanman: Pantan to Yakusoku no Hoshi (Pantan and the Promised Star), the 37th film in the franchise, dropped from #6 to #8 in its fourth weekend. The film earned 30,810,100 yen (about US$188,000) from Friday to Sunday, and has earned a cumulative total of 318,936,810 yen (about US$1.94 million).
The film opened in Japan on June 26, and ranked at #5 in its opening weekend, earning 123,462,050 yen (about US$759,600) in its first three days.
The story centers on a new character named Pantan, played by guest star Tao Tsuchiya. Pantan is a red panda who seeks to find the treasure thought to be in a rainbow star in the night sky, in order to keep a promise made to an adventurer long ago. When Pantan and Anpanman encounter each other, Anpanman lends his abilities to help out Pantan.
Hiroyuki Yano, who has directed numerous previous films in the franchise, returned to direct the new film. Shoji Yonemura, a similar veteran of the franchise, penned the film’s script. Franchise composers Taku Izumi and Hiroaki Kondō composed the music.

©米澤穂信/KADOKAWA ©2026映画「黒牢城」製作委員会
Kiyoshi Kurosawa‘s live-action film adaptation of Honobu Yonezawa‘s The Samurai and the Prisoner (Kokurōjō) samurai historical mystery novel dropped from #5 to #9 in its fifth weekend. The film earned 33,259,300 yen (about US$203,000) from Friday to Sunday, and has earned a cumulative total of 1,019,680,820 yen (about US$6.22 million).
The film opened in Japan on June 19, and ranked at #2 in its opening weekend. The film sold 196,000 tickets and earned 274,140,380 yen (about US$1.68 million) in its first three days.
The film will open in the United States in New York and Los Angeles first on July 31, before opening in other locations starting in August.
Yen Press released the novel in English, and it describes the story:
The winter of 1578, four years prior to the Honnnoji Incident. Araki Murashige has betrayed his ally Oda Nobunaga and holed up in Arioka Castle—but a string of strange incidents within the castle walls has him at his wits’ end. The desperate warlord’s only hope in solving these mysteries is imprisoned in the castle’s dungeon: a man named Kuroda Kanbei, one of Oda’s most gifted strategists. When all the conflict and intrigue reach their end, what will Murashige and Kuroda have up their sleeves?
Yonezawa (Hyōka, SHOSHIMIN: How to become Ordinary) and Kadokawa published the novel in June 2021. The novel won the Naoki Prize (a biannual Japanese literary award for new and rising authors), and won Kadokawa‘s 2021 Fūtarō Yamada award. It also ranked #1 in the Mystery ga Yomitai!, Shūkan Bunshun Mystery Best 10, Kono Mystery ga Sugoi!, and Honkaku Mystery Best 10 guidebooks for 2022, and is the first to place at #1 in all four rankings. It ranked at #1 in Rekishi/Jidai Shōsetsu Best 3 (Historical/Period Novels Best 3) award from Asahi Shimbun‘s Weekly Asahi magazine in 2021.

© 2026 青山剛昌/名探偵コナン製作委員会
Detective Conan: Highway no Datenshi (Detective Conan: Fallen Angel of the Highway), the Detective Conan franchise‘s 29th film, stayed at #10 in its 15th weekend. The film earned 27,103,000 yen (about US$165,400) from Friday to Sunday, and has earned a cumulative total of 13,608,566,400 yen (about US$83.06 million).
The film is now the fourth consecutive film in the franchise to earn more than 10 billion yen, beginning with 2023’s Detective Conan: Black Iron Submarine film.
The film sold 2,318,009 tickets and earned 3,502,137,800 yen (about US$21.9 million) in its first three days, making a new opening-weekend record for the franchise, and debuting at #1 at the Japanese box office.
The new film centers on the character Chihaya Hagiwara, member of the Kanagawa Prefectural Police and the leader of its motorcycle division. Miyuki Sawashiro now voices the character, replacing the late Atsuko Tanaka. The movie also features Kanagawa inspector Jugo Yokomizo, teenage detective Masumi Sera, Chihaya’s late younger brother Kenji Hagiwara, and Kenji’s Police Academy classmate Jinpei Matsuda.
The Super Mario Galaxy Movie dropped off the top 10 again in its 13th weekend.
Sources: Kōgyō Tsūshin (link 2), comScore via KOFIC
Disclosure: Kadokawa World Entertainment (KWE), a wholly owned subsidiary of Kadokawa Corporation, is the majority owner of Anime News Network, LLC. One or more of the companies mentioned in this article are part of the Kadokawa Group of Companies.
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Anime
Live-Action Series Spooky in Love Gets Webtoon Adaptation – News

© Naver Webtoon
The live-action Korean Netflix series Spooky in Love has received an official webtoon adaptation.
The webtoon launched on Naver Webtoon on July 17 and updates weekly. An international rollout across seven countries is also planned for mid-August.
Based on the 2011 film Spellbound, Spooky in Love follows Yeo-ri Chun, a wealthy heiress who can see ghosts, and Kang-wook Ma, a hot-blooded prosecutor who fears them more than anything, as the two join forces in an occult romance. Eun-bin Park and Se-jong Yang star in the live-action series.
The series debuted on Netflix on July 18, and ranked at #8 on the non-English shows chart on Netflix Tudum for the week of July 13-19, with 1,700,000 views.
Fans can watch the series on Netflix.
Source: YNA (Ga-hye Ko)
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Anime
Shiori’s Diary’s Tsuya Tsuya Launches New Manga – News
This year’s eighth issue of Akita Shoten‘s Young Champion Retsu magazine announced on Tuesday that manga creator Tsuya Tsuya will launch a new manga titled Akatsuki no Logos (Logos of the Dawn) in the magazine’s next issue on August 18. The manga is a new spinoff of Tsuya Tsuya‘s ongoing Rakujitsu no Pathos (Pathos of the Setting Sun) manga.

©Akita Shoten
The spinoff manga centers on Takuma Takumi, a manga assistant of Masami Jinbo — a college junior and also the assistant of the main series’ protagonist, aspiring manga artist Aki Fujiwara. Takuma, who has to work with Masami in a house where her sister also lives, has to deal with keeping a safe distance from the beautiful sisters.
Tsuya Tsuya‘s ongoing Rakujitsu no Pathos manga launched in Akita Shoten‘s Bessatsu Young Champion magazine in 2014. The manga is a story of neighborly lust between aspiring manga artist Aki Fujiwara and his former high school teacher Makoto Nakaima, who moved in next door to him with her husband. Akita Shoten published the manga’s 19th compiled book volume on May 20.
Tsuya Tsuya launched the Tasogare no Ethos spinoff manga in Young Champion Retsu in 2019. The manga centers on Makoto’s past. The manga ended serialization in September 2025. Akita Shoten published the manga’s fifth and final volume in November 2025.
Seven Seas Entertainment released Tsuya Tsuya‘s three-volume Shiori’s Diary manga in English.
Source: Young Champion Retsu issue 8
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Anime
CyberConnect2 VP Discusses Self-Publishing, the .hack series, and the Status of Upcoming Games – All the News and Reviews from Anime Expo 2026

CyberConnect2 has mainly been known for creating licensed anime games such as Demon Slayer: The Hinokami Chronicles, the Naruto Ultimate Ninja series, and several Dragon Ball games, including Dragon Ball Z: Kakarot. However, the studio has been branching out to create new original IP, as well as dipping its toes into self-publishing.
CyberConnect2 recently wrapped up the Fuga: Melodies of Steel trilogy, in which the games were fully self-published. With the lessons the studio has learned, the team is now developing a new entry in the .hack series, .hack//Z.E.R.O. This is the very first game in the series that’s being self-published by CyberConnect2 with the blessing of Bandai Namco Entertainment.
During Anime Expo 2026, we got a chance to sit down with CyberConnect2 VP Taichirō Miyazaki to discuss the challenges of self-publishing, its upcoming slate of games, and what the future holds for franchises like .hack and Fuga: Melodies of Steel.
You’ve had an extensive relationship with Bandai Namco over the years. How did you convince them to let you publish .hack//Z.E.R.O.?
Taichirō Miyazaki: While we do own some of the rights to the .hack franchise, the majority of the rights lie with Bandai Namco Entertainment. However, we as developers have worked with Bandai Namco for many titles over many years, and during that period, the .hack series didn’t move forward much. However, as we approached our 30th anniversary, we wanted to take on new challenges. One of those challenges was self-publishing, and that took the form of Fuga: Melodies of Steel. After the challenge of self-publishing, what came naturally to us was to do something with .hack.
Obviously, it’s a series that is very near and dear to our hearts. So when it came time to discuss what we wanted to do with .hack to Bandai Namco Entertainment, they were very supportive and gave us a pat on the back as we went along with it. Of course, because rights were involved, there was a lot of technical talk and contracts were signed, but in the end, we were able to get their permission.

©.hack Conglomerate .hack™& ©Bandai Namco Entertainment Inc. ©CyberConnect2 Co., Ltd.
What are some of the different challenges you’ve experienced with self-publishing, rather than having someone like Bandai or Sega?
MIYAZAKI: Over the course of self-publishing, we felt gratitude towards our publishers for all the work they’ve done with us in the past that we were not fully aware of. Right now, we’re mostly working with Bandai Namco Entertainment and Aniplex. But when you work with the publisher, they do things like adjust release dates for each platform and adjust prices for each region for you.
There are rules and conventions that need to be observed across every different iteration, platform, and storefront. Checking these and making sure they’re all correct, in the right place, and following the rules involves a lot of moving parts. That is something that we didn’t understand, but having experienced these moving parts for ourselves, we really have newfound respect and gratitude for the publishers that we do work with on a daily basis.
You’re done with the Fuga trilogy. CyberConnect2 has two other games in development, as part of the C5 initiative from 2018 to create a new IP. The games are Cecile and Tokyo Ogre Gate. What are the statuses for both of them?
MIYAZAKI: When it comes to Cecile and Tokyo Ogre Gate, things are underway, but things don’t usually go the way you plan them. Cecile is currently under development. When it comes to Tokyo Ogre Gate, it was actually developed to a fairly decent point. However, after reviewing what was created, it felt a bit lacking in what made CyberConnect2 “work.” So this is going to be brought back to the drawing board and then reworked at a later time into something that’s more “us.”
If you follow perfumes, it’s similar to a brand’s DNA. You can feel the essence of the brand, and what happened with Tokyo Ogre Gate was that at a certain point in development, we looked back and realized that it lacked that “CyberConnect2 DNA.”
While you work on your original IP, and .hack//Z.E.R.O., will you continue to work on new licensed games?
MIYAZAKI: Yes. In-house, we usually have anywhere from eight to eleven titles in development.
A lot of the licensed games you’ve worked on are arena fighters and brawlers. You have the Demon Slayer: Hinokami Chronicles and the Naruto Ultimate Ninja Storm series, as well as the Jojo Bizarre Adventure games. You’ve probably developed some sort of expertise there. Have you ever thought about developing your own arena fighter as an original IP?
MIYAZAKI: When it comes to all of the series you’ve mentioned, rather than seeing them as fighting games, our intention for them has always been to be character-focused action games. When it comes to games like JoJo’s Bizarre Adventure All-Star Battle Royal, it started as an action game, and over the years, through patches, it stood on its own as a fighting game. However, at its core, it was developed as a pure action game. In the context of these action games, an original action game is one of the things we continue to challenge ourselves with, specifically in the form of Cecile and Tokyo Ogre Gate.
With .hack//Z.E.R.O. in production, are we ever going to see a remaster of the first four games as you did for .hack//G.U. Last Recode? You have .hack//Infection, Mutation, Outbreak, and Quarantine.
MIYAZAKI: When it comes to this particular part of the .hack franchise, this is entirely Bandai Namco’s realm, so we can’t really comment on that. We encourage our fans to reach out to Bandai Namco through their official channels and let them know how you feel. With enough fans asking for it, maybe it’ll be a reality someday.

©CyberConnect2 Co., Ltd.
Now that you’re done with Fuga, are there any chances we could see rereleases of other games in the Little Tail Bronx series like Tail Concerto or Solatorobo: Red the Hunter? They’re stuck on older platforms.
MIYAZAKI: While we did make these games, and we would love for more people to get the chance to play them, unfortunately, the rights belong to Bandai Namco Entertainment. Again, reach out to them via their contact us forms if you’re passionate about it.
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