Tech
Are brain waves the next unlock for physical AI?
The frontier of physical AI is a Jenga game in a warehouse in San Leandro, California.
That warehouse is occupied by Encord, a company that builds data tooling used to train AI models. Andrew Ceja is a pilot—the company’s term for its robotic trainers—and he’s carefully pulling wooden blocks from a tottering tower while wearing a headset with a camera that tracks what he sees. That alone is fairly common for collecting robot training data, but this headset includes sensors that measure his brain waves as he carefully disassembles the block tower.
Encord is one of a small but growing number of startups betting that the next real constraint on humanoid and warehouse robotics won’t be model architecture but instead the sheer scarcity of real-world physical training data. Rather than just helping robotics companies manage the data they have, Encord is building a business around manufacturing the data they don’t.
The brain wave headset Ceja is wearing was built by Zander Labs, a German neuroscience startup that’s betting measuring brain activity — to deduce mental states like error, intent and surprise — can create a more useful data set to train models. Encord’s work with Zander is currently a trial run; Encord says the goal is to build an initial brain wave-tagged data set, run it through customer robotics models, and evaluate whether it actually improves performance before deciding whether to scale it up.
Lucas Gehrke, a Zander neuroscientist supervising the work, says that the amount of brain activity used at any point during a given task offers clues for model builders trying to figure out when they need to deploy their highest-effort models.
This is the “bleeding edge” of the effort to solve the robotics data bottleneck, according to Vineeth Velmurugan, Encord’s head of robot learning. A veteran of OpenAI’s robot lab and Berkshire Grey, the warehouse automation firm, Velmurugan joined Encord to build the company’s internal data-creation team.
Encord was founded to help companies building machine-vision applications annotate data and evaluate models. As their customers—Velmurugan says they work with many leading robotics firms but that he’s not authorized to name them—began to apply end-to-end learning to robotic manipulation tasks, executives realized they would have to produce training data themselves, rather than simply manage it. “The data simply does not exist,” Velmurugan said.
The bet that generative AI can do for robots what it’s done for chatbots keeps running into this same wall. LLMs were built on the text of the entire internet, and more. Finding the same raw materials to teach neural networks about physical manipulation is challenging: self-driving car companies collect it themselves, but that’s hard to scale. Training from video can work, but it lacks the fidelity of real world data. Velmurugan says it will take a data set something like five times the size of YouTube’s video corpus to break through—a scale that helps explain why data-generation itself has become a business and not just a research problem.
Feed your egocentric data needs
Companies building robot brains are now turning to two main sources: “Egocentric” video collected by workers wearing cameras, often augmented with additional camera angles and other metrics, and collecting data from robots operated remotely. Encord does both, drawing egocentric data from several factories around the globe, and using its San Leandro facility to experiment with new modalities, like brain waves, or collect data sets around specific skills for fine-tuning.
When TechCrunch visited, pilots were using leader-follower rigs — paired robotic arms, one controlled directly by a human operator and one that mimics its movements —to create data about tasks like pouring coffee from a pot into mugs (very sloshy) and stacking poker chips. “Every humanoid company has asked us for these pieces,” Velmurugan says.
Storage racks held cartons of fake flowers in vases, books, plastic vegetables, kitty litter trays and scoops, bags and bundles of wires, the stock in trade for training manipulators for household tasks.
At one of these stations, another pilot, Sofia Infante, maneuvers robotic arms to plug and unplug ethernet cables from the back of a server—the kind of work data center operators would love to be automated, if only robots could manipulate them with the required precision. Taking a spin behind the controls, I was able to see why that’s still out of reach: Pincers are far less dextrous than human fingers and lack the degrees of freedom we take for granted in our arms.
Another new data modality that Encord is developing uses a set of sensors strapped to the forearm to detect electrical signals in muscles. Video taken of human hands manipulating objects typically doesn’t capture the entire hand, but Velmurugan hopes to build a 3D depiction of where the hand is at any time based on the arm sensors, creating a more robust understanding for models.
Encord’s data sets are annotated with physical descriptions of what each video contains—”right hand tightens bolt”—to aid LLM-based models in understanding what is happening. Velmurugan estimates this kind of dense annotation is worth 100 times as much as “junky ego data” for training specific tasks, and it only costs 20 times more to produce, which is a good trade, on paper.
But “20 times more” is still real money, and that’s the catch: scraping text off the internet, the way LLM makers built their models by pulling from Stack Overflow and the rest of the web, cost frontier labs next to nothing. Generating physical training data does not, and that’s the limit of the physical-AI-as-LLM comparison. This kind of data has to be manufactured, not just collected, and that changes the economics of building these models.
Velmurugan says that progress is being made—with Encord’s visibility into programs across the industry, he’s able to see start-ups and frontier labs alike figure out what works and what doesn’t to improve physical AI models. That vantage point—sitting between many robotics companies at once—is also part of Encord’s pitch. It can spot which data techniques are gaining traction industry-wide before any single customer can.
That will keep the dozen or so pilots at Encord’s facility busy. Both Infante and Ceja are part of a burgeoning workforce developing the building blocks for neural networks; they previously worked at Scale, another AI data annotation firm, before joining Encord.
Ceja had worked at a waste management company where his interest in technology found him in charge of keeping a robotic trash sorter in good working order. Now, as the Jenga tower topples, he says he enjoys the challenge of solving training tasks for robots —”It’s something new every day!”
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Tech
‘No one’s making a phone like this’: Light’s co-founders on building for the anti-smartphone generation
With the Light Phone, Kaiwei Tang and Joe Hollier have spent over a decade exploring the value of simplicity in our relationship to technology, partnering along the way with players like Andrew Yang, Kendrick Lamar, and Pete Davidson. Now, with a new flip phone and a growing wave of “attention activists” pushing back against Big Tech, they think the rest of the world is finally catching up to them.
On this episode of TechCrunch’s Equity podcast, Amanda Silberling talks with Tang and Hollier about the company’s newly announced flip phone, why they think the anti-smartphone backlash is only just getting started, and what it takes to break an addiction that fits in your pocket.
Subscribe to Equity on YouTube, Apple Podcasts, Overcast, Spotify and all the casts. You also can follow Equity on X and Threads, at @EquityPod.
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Tech
Google brings its age-assurance technology to Android developers worldwide
Google is expanding its answer to Apple’s age-assurance tools with Wednesday’s news that it will bring its Play Signal API to users worldwide by the end of 2026. The technology, already available in Brazil, allows Android developers to identify their apps’ younger users in order to provide safer, age-appropriate experiences.
The expansion will initially bring the API to Australia and Canada by mid-August, before rolling out globally to all markets by year-end.
Its arrival comes as lawmakers and regulators in global markets are increasingly pressuring app stores to provide better protections for minors. Apple, for instance, launched its age-verification tools globally this February to comply with the growing number of age-verification laws.
Like Apple, Google’s technology allows developers to obtain a user’s age range without needing to access their personal information, like date of birth. Instead, it enables parents to share their child’s age range directly with apps. It also lets adults share their age when prompted by app developers as well, allowing for customized experiences.
Parents won’t have to manage sharing this information on an app-by-app basis, either. To make it easier, Google centralizes this sharing by putting the controls for sharing directly inside its parental controls dashboard, Family Link. Once input, any developer that chooses to incorporate age range information can access this signal to customize their apps accordingly.
Google notes, however, that the age ranges are not shared by default — parents will have to opt in by initially entering that information.
The feature joins other safety tools on Google Play, including those that let developers restrict a child’s ability to discover their apps. Parents, meanwhile, can continue to use Google Play’s Family Link app to manage their child’s screen-time limits, approve app downloads, or set PIN-based content filters for specific apps.
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Tech
Samsung Wins Exclusive OLED Touchscreen Deal for Apple’s Upcoming MacBook Pro
Apple is reportedly entrusting Samsung Display with one of the biggest MacBook hardware upgrades in years.
Samsung Display has secured the sole contract to produce touchscreen organic light-emitting diode (OLED) panels for Apple’s upcoming 14-inch and 16-inch laptops.
According to supply chain reports from South Korean outlet The Elec, the initial order calls for roughly 2.5 million units. Mass production is expected to begin around August at Samsung’s advanced 8.6-generation facility in Asan, South Korea, ahead of a potential laptop release targeted for late 2026 or early 2027.
The transition would mark Apple’s first MacBook Pro with an OLED touchscreen, bringing display technology already used in premium smartphones and the latest iPad Pro to its flagship laptops.
Why competitors were left behind
Apple typically relies on multiple suppliers to keep component costs low and hedge against production delays. However, rival manufacturers LG Display and China’s BOE Technology Group were left out of this development cycle due to technical constraints and existing factory workloads.
While Samsung utilized its newer 8.6G line, which processes larger glass sheets more efficiently for laptop-sized displays, LG considered relying on its existing 6th-generation lines.
“The existing 6th generation lines are being used to produce OLEDs for smartphones and tablets, so it is difficult to handle the volume of large-area MacBook panels,” an industry official told The Elec, adding, “Entry into the MacBook Pro OLED supply chain will not happen until 2029 at the earliest.”
BOE was similarly sidelined due to concerns over panel yield rates and technological maturity. By working directly with Apple from the early development stages, Samsung matched panel specifications and manufacturing conditions to claim total control over the initial production run.
Apple’s single-source dilemma
Relying on a single vendor for a flagship product redesign represents a calculated risk for Apple. While Samsung’s 8.6G production line offers higher yields and better unit economics, placing all 2.5 million display orders in one basket leaves Apple vulnerable to any localized factory disruptions or yield dips.
Furthermore, committing to an expensive, multi-layer tandem OLED panel while reusing existing chip architectures like the rumored M5 Pro and M5 Max means consumers could face a steep price premium primarily for external design upgrades. If component costs remain elevated, Apple risks narrowing the target market for its redesigned laptop line to only the highest-end buyers.
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Consumer and industry realities
For buyers, the transition to OLED panels with integrated touch technology promises noticeable improvements: deeper contrast, faster response times, longer battery longevity, and thinner display profiles. However, consumers should weigh these aesthetic and interactive perks against potential price spikes. Those holding out for raw processing jumps may want to consider whether a display and chassis overhaul justifies upgrading before next-generation chip architectures arrive.
If the reported timeline holds, Apple’s OLED MacBook Pro would represent one of the most significant display upgrades in the product’s history. The exclusive deal also underscores Samsung Display’s current lead in large-format OLED manufacturing, a position competitors may take years to match.
Other News: The report comes as Apple is reportedly preparing a broader smart home push, including refreshed Apple TV and HomePod mini models alongside a new AI-powered home hub designed around its upgraded Siri experience.
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