Entertainment
The Punisher: One Last Kill Review: Jon Bernthal Return Has Weird Timing
The Punisher, from inception, has been a character rooted in revenge. But who is Frank Castle without that? Who does the character become when his mission is complete and all that’s left are the ghosts?
“The Punisher: One Last Kill” sets out to answer that question, leaving as quickly as it arrives with a tight 48-minute runtime (about 10 minutes of which are credits). Of course, Castle has always been used sparingly outside of his own two-season series on Netflix, with almost all instances being of great effect to the characters and storylines unfolding around him. “The Punisher: One Last Kill” is no exception as a stand-alone offering. Though, its timing does leave something to be desired.
“One Last Kill” takes place after “The Punisher” and sometime around the events of “Daredevil: Born Again” Season 2, but has nothing to do with what’s occurring in the rest of New York City. Instead, the story unfolds entirely within the confines of Frank’s (Jon Bernthal) neighborhood and remains detached from the happenings over on “Daredevil.” The Marvel Cinematic Universe (MCU) has aired stories out of chronological order plenty, but the timing of the special’s release highlights its stark disconnect from the rest of the happenings in the city. This is especially true after Frank’s post-credits ending in “Born Again” Season 1, which indicated that he had unfinished business with Wilson Fisk’s (Vincent D’Onofrio) Anti-Vigilante Task Force (AVTF).

Instead of tying in with the currently unfolding street-level story in the MCU (“Daredevil: Born Again” will return for Season 3), “One Last Kill” seems to take the anti-hero backwards. We meet Frank amid hallucinations, bolstered by a frantic editing style that remains present throughout the special. He’s a man haunted by both the living and the dead, convinced he’s lost his purpose, ready to end it all and join his late family.
Bernthal’s performance has never faltered as The Punisher. The guy was practically made in a lab to play Frank Castle, and that remains as true as ever as we watch the character oscillate between manic rage and stoic purpose. His PTSD is on full display throughout the special, giving Bernthal the chance to really sink his teeth in and lay the character bare for all to see.
Fans have been spoiled throughout the character’s small-screen tenure, getting to watch Bernthal bounce off the likes of Charlie Cox’s Daredevil and Debra Ann Wohl’s Karen Page in a way that makes everyone shine brighter. There’s no such scene partner here. On the one hand, that makes Bernthal stand out even more. On the other, lacking performances are starkly evident against his greatness. Particularly in that of Judith Light’s Ma Gnucci.

In fact, the re-introduction of the Gnucci family — once a throwaway callback to the comics in Netflix’s “The Punisher” series, now front and center in the MCU proper — drags us even farther into the past. The Gnucci family was cannon fodder for Frank back in the day, and now Ma is here to collect, acting as the lackluster primary antagonist as she seeks revenge for the loss of her own family. The “two sides of the same coin” of it all would be interesting, if there weren’t a markedly more engaging plot happening 15 blocks over that The Punisher wasn’t already directly involved in. As a comics nerd, sure! It’s cool to see Ma Gnucci come into play. Unfortunately, the release timing, Frank’s former ties to the happenings in Hell’s Kitchen and his clash with the AVTF always meant that the Gnucci plot was going to feel lesser.
In a way, this jump backwards feels like a mea culpa from Disney executives, trying to offer fans who don’t want to catch up with a bunch of Daredevil and Netflix series lore a way to connect with The Punisher before he appears in Spider-Man: Brand New Day. It’s a move that’s understandable as a business decision, but one that’s ultimately detrimental to the art itself. This is a character with an established story that fans want to see grow. “One Last Kill,” while decent in execution, is more of a Punisher rehash than refreshing new angle.
The violence of The Punisher is another throughline that can always be expected alongside Bernthal’s stellar performances throughout the years. “One Last Kill” has it all, offering children in peril, nightmares of dead kids bleeding out, a whole host of gnarly goon deaths, and a completely unnecessary dog death that is likely to rankle viewers across the board. Beyond that, there’s an eight-count of fight choreography that gets re-used in quick succession in a way that’s noticeable, but the action remains on point otherwise. Never doubt what that man can do with a ball point pen.
“Heartwarming” isn’t an adjective that you hear used alongside Punisher storylines often, and rightfully so, but there are a couple of scenes that will tug on your heart strings here. Frank Castle is a lot of things but, above all, he’s a girl dad. “One Last Kill” does well to remember that, even if it does retread familiar territory too much.
“The Punisher: One Last Kill” doesn’t have a fancy answer to the core question of the series, because there isn’t one. Without revenge, Frank Castle is still an avenging angel (whether he likes it or not). His methods are questionable, his morals skewed but unflappable, and deep down he just can’t get past that huge heart of his. He’ll make that every bad guy in New York’s problem if it’s the last thing he does. The special is ultimately a mixed bag, doing little to elevate the character or engage the audience that’s already deeply familiar with The Punisher. Still, its low barrier of entry means that a few new people might find the character and dive deeper into his story. In the meantime, we’ll just have to wait to watch him smash corrupt cops’ heads in another day.
“The Punisher: One Last Kill” is now streaming on Disney+.
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Entertainment
Creators: AI Is the Future. We Need to Be Transparent About Using It
Artificial intelligence is here and can’t be ignored, which one creator summed up neatly with a matter-of-fact comment.
“I do voice acting as well, and so I’m already preparing for my job to not exist,” said Vincent Marcus, a creator and comedian who does impersonations, about why he’s gone all-in on AI.
Marcus was speaking on Tuesday at TheWrap’s inaugural AI Creator Day, a part of our annual Grill business conference. The subject of the panel was about voicing AI-generated bot characters for AI social platform Cantina, which offers the potential for him to monetize his creativity.
Being able to better monetize creator ideas and imagination was a key theme to the all-day conference. But an undercurrent was the inevitability of AI, and the perils of ignoring the technology that’s disrupting every industry. For creators, it’s a fine line to walk, with even the hint of using AI eliciting fan backlash.
But for those at the panel, the upside of AI is too attractive to ignore.
“This is where the future is heading,” said Rebecca Zamolo, a YouTube and founder of MOLO Fertility. “I think it’s important that we acknowledge that. I think it’s about being transparent with your audience.”

As AI has become more prevalent, more creators have been using the technology in their workflows. Some creators use this tech through third-party companies like Cantina; some use popular AI platforms like ChatGPT and Claude directly, and some use AI tools that have been directly added to the biggest social media platforms.
For example, YouTube’s AI tools let creators A/B test headlines and thumbnails, and Ask Studio — the platform’s AI-powered Q&A offering — acts as a specialized AI agent that’s fluent in a creator’s channel, a feature that’s helpful for data analytics. TikTok has its Symphony Creative Studio, a generative suite that lets creators use AI to create text-to-video, image-to-animation and digital avatars. As for Instagram, the Meta-owned platform has Muse, a personal AI agent designed to help Instagram creators manage workflows, analyze account activity and plan content
Zamolo and husband Matt Slays talked about how AI dubbing of its content has extended the reach of their YouTube channel. Slays noted that its channel went from having 65% of its audience being in the U.S. to 35% in short time (he didn’t specify), noting the wider international audience it now gets
“We were able to exponentially grow our markets without doing as much,” Slays said.
Don’t hate the game
Shira Lazar acknowledged the stigma of the “AI creator” and polled several participants about what they should do it about it.
“We don’t get to decide,” said Destorm Power, an entrepreneur and creator. “If they want to call me an AI creator, that’s fine.”
“The game is changing, we’re just in the game,” said Bernie Su, head of creative for Pickford and an Emmy-winning web series creator. “We’ll do our thing. Audiences will react to us, and we’ll see what happens.”
Zamolo acknowledged that they’re still testing the boundaries with what is and isn’t okay with AI.
“If it gets crazy, they usually will call us out in the comments,” she said. “But I think that’s just part of learning how to use it correctly anyway.”
But one of the key ideas several participants stressed was dispelling the notion that AI was killing creativity. Instead, that’s something that’s in greater need as the technology allows people to bring to life their wildest ideas.
“Everyone’s creative. Get those ideas out there. Write them down,” said Katherine Rundell, senior director of partnerships at Cantina. “Keep those ideas flowing. Creativity is more important than ever in the age of AI. Lean into that.”
Q: I guess do you get any pushback from my past provision from other creators? You know, even being here, I think that you saw some creators that are like instead coming here to talk about this, and others that are scared because they get a lot of pushback from the audience. Are you ever worried about it, guys.
A (Rebecca Zomolo speaking):
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Entertainment
AI Creators Want You to Know AI Filmmaking Is Still ‘F–king Hard’
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Entertainment
Austin Abrams Talks Resident Evil’s Fan Backlash
Zach Cregger’s “Resident Evil,” in a little more than two weeks, has already amassed nearly $200 million at the global box office.
Instead of a straight adaptation of the long-running video game series (or an extension of the already-existing film franchise), Cregger chose to tell a new story within the world of the games – a story that follows a hapless medical courier named Bryan (played by Austin Abrams), who is sent on a desperate mission to the heart of Raccoon City during a zombie outbreak. It is an all-gas, no-brakes rollercoaster ride that is carried along by Abrams’ performance – vulnerable, hilarious, inquisitive, the perfect audience surrogate. Even when things get weird, really weird, Abrams’ oddly emotional performance keeps us engaged.
Abrams said that Cregger first mentioned the project while the two were working on “Weapons,” which would go on to be a box office hit and an unlikely Oscar winner. But Cregger didn’t say anything specific about Abrams joining the project.
“It wasn’t until he was in post-production for ‘Weapons’ that he called and wanted me to read the script basically,” Abrams said. He hadn’t played the games (“Other than seeing it and being too afraid to play it”) but once he got the part it emboldened him to play horror/survival games that had a similar spirit.
Whereas “Weapons” was an ensemble piece, with Abrams portraying an unforgettable character (a junkie/thief who stumbles upon the mystery of a missing classroom of kids), with “Resident Evil” he would take center stage. The movie is him. And that left him a little nervous.
“You never know if you can do something until it’s done. It’s huge question marks. I feel personally like we’re going to be interested enough in watching this person,” Abrams said. “Not that everyone could feel that way. Or are they going to be like, I don’t really care about this guy that much. I don’t really want to watch this movie? It could happen. There’s a lot of feelings of the unknown came up.”
While shooting the movie, Abrams started to get the impression that it was going to be okay. “You catch the vibe of the people around you and they’re seeming to be into the character and that helps. You’re not getting like red lights. You keep going,” he added.
And while Abrams knew that he would be the audience stand-in, crafting a character through physicality rather than dialogue (“It feels good being in the body and using it as a tool,” he said) there were still some pretty radical changes to the final film, like when Cregger admitted that, after a test screening, he went through the movie and pulled out most of the jokes.
“There were some asides where I was like, ‘Are you going to keep that?’ Or ‘maybe check that out again.’ There was a bunch of stuff like that where we would take it to a place that was too far, really for our own enjoyment. And you never really know, until you get in the edit, how much you’re going want or not,” said Abrams. ”Especially for like this, where it’s a straight shot and there aren’t all these other characters that you’re interacting with. You want options. I don’t think it would be as enjoyable to watch if it was just straight through. If there wasn’t any laughs in it, I think it would be too unrelenting. Adding comedy, which is what I think Zach is so smart about too, really helps the enjoyment of it and relieves some of the pressure.”
One thing scarier than zombies or plague-infested monsters was the response of the die-hard Resident Evil fans to Cregger making a movie that eschewed the classic characters and established lore of the series. They were very upset about his approach.
Abrams was sympathetic. “I read a book that I love and then they’re going to do another one or make it into a different one. You don’t want someone to f–k it up. You have a personal connection with it. I get what that feeling is like. There’s that passion there,” Abrams said.
He said that he and Cregger “did the best job we could.” “We had a strong base of love and I think our best shot at making something that they would enjoy,” Abrams said. Cregger is a huge fan of the games and has played them all, including this year’s Resident Evil: Requiem. Their approach? “Make what you dig and then hope that other people dig it,” said Abrams.
Fan service was not something that they were interested in (Abrams said it doesn’t work in “a meaningful way”). “If you’re going to end up making something that feels fresh, I think that’s the best shot you have making something interesting,” he said. But still, he said, “I only send love to all those people.”
Before he started working with Cregger, Abrams was a fan of “Barbarian,” his debut feature. He remembers thinking, I love whoever’s made this movie, because they have guts and extreme talent and skill, and a comedic understanding that is really rare and that I relate to. Meeting him, Abrams found that they were perfectly in sync.
“We connect on many other levels, aspiring for the same thing and we have a similar level of what we deem to be the work that we want to make,” Abrams said. “I think that helps us to push each other. We both understand what it is we’re trying to make and have a similar sensibility.”
“He is a total dream to work with. I mean, truly a dream, and he is a beautiful, kind person. And he’s such a formidable actor. He’s so good at whatever he tries to do. I have yet to see him find his limit. That guy’s range is miraculous,” said Cregger. “When it was time to go and put this one together, it was like there wasn’t even a decision. There was not a moment of like, Well, who else could we? No, it’s Austin.”
There isn’t a role for Abrams in Cregger’s upcoming sci-fi freakout “The Flood” (which just cast Jennifer Lawrence in the lead role), but when we asked Abrams if he was the Kurt Russell to Cregger’s John Carpenter, he smiled wide and said, “Hey, you said it. I didn’t say it.”
When it came to – spoilers ahoy! – Abrams’ monstrous transformation towards the end of the film, he said that he actually found the motion-capture process enjoyable.
“I was shocked at like how minimal they needed to be able to capture everything,” said Abrams. “It’s all those other guys. You see them in a room, just imagining all this stuff.”
And given the open-endedness of the movie (and the fact that the video game series has been running for so long), we had to ask if Cregger had said anything to him about coming back for another installment. Another entry seems more and more likely, especially as its box office tally continues to grow.
“We’ve had the smallest of discussions. I also don’t want to go into it too much at all because I don’t know how things would play,” said Abrams.
Still, it’s very clear – if Cregger has an idea for how to bring Bryan back to snowy Raccoon City, Abrams would be there. In whatever shape – monstrous or otherwise – that would take.
“Resident Evil” is in theaters now.
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