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Makerspace – This Week in Anime

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Who says you can’t learn anything from anime? Coop and Sylvia run down a list of DIY and creative series that can inspire you to get creating.

The views and opinions expressed by the participants in this chatlog are not the views of Anime News Network.
Spoiler Warning for discussion of the series ahead.

Crunchyroll streams Eizouken, Zenshu, Journal with Witch, Do It Yourself!!, Gundam Build Fighters, and Draw This, and Then Die.
Netflix streams Blue Period, Blue Giant.
HIDIVE streams Shirobako.
YouTube streams Don’t Hug me I’m Scared.


Coop


Hey Sylvia, have you ever read or watched something that changes the creative trajectory of your life? A work that pushes you to take up a new hobby, develop a new skill, or dump a bunch of money into a set of tools you’ve got no clue how to use?

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Or one that makes you uncontrollably sob as you recall decades-old trauma that’s tied up in a discipline you once loved but swore off?

Sylvia


That is what we in the business call a “big mood,” Coop. And yes, it’s safe to say that anime and manga have changed the trajectory of my life several times over. I have no idea what my life would look like without that part of it. Who is the Sylvia who doesn’t buy How to Draw Manga at the Scholastic Book Fair? Who is the Sylvia who doesn’t take up blogging again after years of hiatus thanks to The Flowers of Evil? I could go on—and we will go on, because it’s the subject of today’s column—but I’ve been through many a creative fire kindled by the power of anime and manga.

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Talk about a series that went for the jugular almost immediately. Within minutes of flicking on Draw This, Then Die!, I was on the verge of sobbing. Seeing a little kid (like Yasumi here) discover their all-time favorite thing is a hard-to-describe, inexplicably joyful experience. As she rips through all the manga in that little bookstore, I couldn’t stop thinking of my own experiences as a middle schooler in the early aughts. Back when I was heading off to the library to look for whatever manga that’d just come in. Be it Ranma 1/2, Naruto, Flame of Recca, and so on.

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As adults, it feels like we’re often chasing after that experience (“chasing the nostalgic dragon” as I like to call it) in an attempt to recapture even a little of the joy we felt back when we were children. That chase can lead us to amazing opportunities, our ruin, and perhaps both. Yasumi’s a teen now, but she’s still a kid and still has that wonder in her heart. She wants so bad to read manga and maybe even try her hand at making it. After all, it’s changed her life for the better, making her a more outgoing and considerate person. That was really all thanks to the book she found in that dingy shop all those years ago.

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Dear god. I got so emotional while watching these opening episodes; it felt like someone had just opened up the intense feelings valve.

I had heard plenty of compliments directed at the series early on in the season, but yeah, that did not prepare me for how sharp the claws on Draw This, Then Die! are. It is an endlessly effervescent anime dripping with love for its craft, and it is also one kick in the teeth after another. To your point, my early pick of poison was not manga in particular, but I was a very quiet kid and a very voracious reader growing up. I would beg my mom to take me to the library. Books taught me to be human.

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Although not quite to the extent that I created my own talking tanuki tulpa.

They’ve even got a beret like the god of manga, Osamu Tezuka.

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That’s him!

Oh wait, I think that’s the wrong bespectacled guy with a beret…

No, I’m pretty sure that’s right. Trust me, I’ve been to the Tezuka Museum in Takarazuka.

Loved him in Be Cool.

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Legends aside, the “almost sobbing” became “real sobbing” when we start getting to know Yasumi’s teacher, Ms. Teshima. She’s introduced as the stick-up-her-behind kind of educator who doesn’t see manga as real literature. But by the last third of the first episode, it’s revealed that she authored the title that made Yasumi fall in love with the medium. Ms. Teshima is brusque as she is for a reason: the industry seemingly chewed her up and spit her out. When you’re filled with so much spite and conflicted emotions over something you used to love, it can be hard to be anything but repulsed when you feel that someone else is about to fall into the same trap. It doesn’t matter if the joy’s there either.

Oh, by far, the most painful parts of the story have been the flashbacks to Teshima’s youth. All the passion. All the angst. All the unbridled rage. I have been her, and I still am her.

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Additionally, I’m beyond impressed with how well the series juggles its tones. As we see Teshima’s struggles through her own retrospective, she litters these scenes with a bit of wry, self-deprecating humor. The drama of it all. The urge to detonate your editor. That’s real.

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At the same time, though, Teshima does not pull her punches. The feelings of shame that eat away at you. The frustration of falling short of others’ expectations. The frustration of falling short of your own expectations. Choosing to make anything as an artist is an inherently vulnerable act, and when it inevitably goes wrong, that shit hurts. It hurts in ways you hold onto for the rest of your life.

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For example, I have a theatre degree, and I haven’t used it once in the almost-decade since I got it. Needless to say, I’ve got some pretty tender feelings about that era in my life, and it’s only been within the past couple of years that I’ve been able to let go a little. Or at least, not see red when I think back to those days.

As for myself, I have a Bachelor’s in English with a concentration in writing (I don’t know if that means anything or if it was just my undergrad being fancy). I took several creative writing classes. Each one was agony, and each one taught me countless lessons. I even submitted one of my stories to a magazine once, at the prodding of my teacher. I didn’t get in. I also could not tell you the last time I wrote something in that milieu. Too often, I find myself wishing I had the time and energy—willing myself to make the time and energy to try my hand at fiction again. Still hasn’t happened.

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And that’s a part of why so many of Teshima’s lines feel like nails driven into my ribs.

Same here, but my current feelings might have a little more to do with the outpouring of support for freelance manga workers following Jan Mitsuko Cash‘s AMA win from over the weekend.

Award-Winning Translator, Jan Mitsuko Cash, Calls on American Manga Industry to Double Their Rates!

[image or embed]

— Anime News Network (@animenewsnetwork.com) August 22, 2026 at 12:22 AM

The technical part of it’s hard to begin with, but the “making a living” part often makes the work way more difficult.

Right, what does “making it” in a creative industry even look like anymore? Being criminally underpaid? Having your job security threatened by executives who think chatboxes can replace you? Winning the popularity lottery and being harassed by people who gleefully refuse to engage with your work? It is rough out there right now.

Like, I was tickled to see Teshima bring up Stephen King, because On Writing is full of advice and anecdotes I’ve carried with me ever since reading it. But King’s memoirs also detail a fragment of a long-gone world. I don’t know if the industry as it currently exists has the ability to foster another Stephen King. And certainly that feels analogous to the world of anime and manga.

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No kidding…

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It’s hard not to go full Don’t Hug me I’m Scared when thinking about the realities of living as a working creative, however, but creativity isn’t always tied in with commerce and the HORRORS. Sometimes you can build yourself a nice little bookshelf just for the hell of it!

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I suppose that’s the irony, lol. This industry (and others like it) creates the horrors while also providing the raw material that lets me escape the horrors. That’s why I’m more than happy to keep singing Do It Yourself!!‘s praises. I mean, it says it right there on the tin. Take control of your own destiny. Nail two pieces of wood together. Be very careful around power tools.

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As someone who had a table saw accident that was the least bad it could’ve been… For the love of god, wear your PPE and be careful!

Yes, let Yua Serufu’s perpetually bandaged visage stand as a cautionary tale. And seriously, when it comes to Girls Doing Stuff anime, Do It Yourself!! remains one of the gems of these 2020s. An amazingly timed series that extolled the virtues of making and using your own two hands just before generative AI started spiraling out of control. It even provides step-by-step instructions for some craft projects. That’s edutainment!

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Not to slide back into the horrors almost immediately, but I find the series’ focus on what you can do with your own two hands to be razor-sharp. Especially because we see self-driving cars and delivery drones just moments into the premiere. Not to mention the talk of overly complicated 3D printer projects another ten minutes or so later.

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Right, it neither ignores technology nor condemns it in its pursuit of the DIY ethos, and I think it’s a much stronger series for it. Like, there can be smart and responsible ways to utilize technology as a part of one’s creative process! In fact, we shouldn’t let these AI slop mills and their chud CEOs make us forget that.

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Absolutely! It’s not like any of those fools could build a coffee table…or work through the stack of gunpla in my closet.

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True! I suppose Gundam Build Fighters would be the obvious shout-out for another series that inspires some hands-on activity, but I’ve actually yet to watch it myself. No, my first gunpla experience was a result of me falling in love with Qubeley’s design in Mobile Suit Gundam Zeta. So many good shapes on this weird bug robot.

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You’re probably going to need to build yourself a new bookshelf, so you have a place to put that good-shaped weird bug robot. In my case, it’s another shelf for all the Blu-rays, books, AND model kits that’ve spilled out across the house. It looks like the jam-packed storeroom of a Barnes & Noble right now.

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Photo by Coop Bicknell

Like for real.

That is a lot of plastic begging to be snipped and snapped together. Many rainy days accounted for.

I will also say, while the results are not quite so tangible, I am perennially susceptible to series that address the craft of writing. It’s the creative outlet I’m most familiar with, after all. Journal with Witch, for example, inspired some of my best work on this site (if I do say so myself), and I believe that was in part due to Makio’s often poignant observations on writing itself. She got me fired up and motivated to challenge myself.

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I was wondering when you were going to mention writing with “the intent to kill.”

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We talked about this a fair bit a few months ago, but I haven’t seen another series that’s been as brutally honest about how much of a slog writing can be. Most days at the desk for me are just sitting there and trying to pound something out, which is often easier said than done. And just like me, Makio’s sitting at that desk almost all the time. Despite my chosen profession, writing is something I’ve had to really work at over the years. While it’s been akin to pulling teeth at times, that’s nothing compared to actually finishing the damn thing and feeling the sense of accomplishment that comes with it.

And I feel like that’s a mode (and a mood) that Draw This, Then Die! captures well for its own subject.

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I mean, you have to be at least a little unhinged to do this willingly. Might as well embrace it.

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That moment when DO you go full Don’t Hug me I’m Scared.

Happens to the best of us! And to be clear, I am not a visual artist by any means. I know I said I bought the classic How to Draw Manga tome earlier, but that never amounted to much more than awkward doodles of Sephiroth in the back of my math notebook. Maybe that’s something I’ll work on in some capacity in the future. I’d like to explore that facet of the art world more. In the meantime, though, I also find some fulfillment and inspiration in series like Blue Period, which is very much about that journey.

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Much like Draw This, Then Die!, it all comes back to a singular piece of art that blows your mind, doesn’t it?

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Especially when you’re feeling crushed by societal expectations to take the same path in life that everyone else seemingly has. It’s like opening a door to a world you’d never even considered before.

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Or just drawing boobs because they’re cool, and it worked out for Gō Nagai. Side note, I kind of love that the teacher of this class is like “Hell yeah, man! Paint those boobs!”

Hey, I’d say most people’s journey to art involves drawing boobs at some point or another. We should embrace the boobs.

Also, a semi-tangent: I honestly do not remember how well Blue Period handles this aspect overall, but I do find it interesting that, via Yuka, there is a trans element running through the story. Speaking for myself, I know art was an incredibly important facet for realizing and accepting my own transition. And that’s hardly surprising. Art is a means of communication. It’s a way in which we understand others better, and in doing so, we come to understand ourselves better too.

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Of course, Draw This, Then Die! also recognizes that power.

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After only having dipped my toes into Blue Period‘s opening episodes, I hope Yaguchi learns fast that intentionally and maliciously calling someone by their deadname is completely unacceptable.


Shifting over to another “blue” title, Blue Giant‘s been a pleasant surprise I find myself coming back to every so often. I think I’m a little too far gone to pick up the sax these days, but the electricity you feel in the room while listening to a talented group of Jazz musicians just go for it is like nothing else. It also calls back to the reflective aspect of art you just mentioned, Sylvia. Art doesn’t always have to have a meaning. It could be as simple as folks goofing around with a voice modulator and fart noises, but regardless of what that art specifically is, people will find their own meaning in it.

Also, it bears mentioning that even if a piece of art is seemingly devoid of meaning, it doesn’t mean that it wasn’t an ordeal to create. Art is all about friction, and nothing’s getting made without it.

True that! In fact, I love shows that peel back the curtain on that friction. Anime like Shirobako, Keep Your Hands Off Eizouken!, and Zenshu each take a different tack in their approach towards answering how and why the anime sausage gets made. And while I cannot say any of them have inspired me to join in on the “fun,” they have made my overall experience with anime that much more rewarding.

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I’d add Draw This, Then Die! to the manga-specific pantheon of this genre, too. It’s got heartwrenching truths about the brutality of the industry next to step-by-step instructions for adding screentone.

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Draw This, Then Die! really did a number on both of us, didn’t it?

Several numbers, I’d say.

Then again, the dam was probably ready to break, especially after I look back at my recent reviews of Beat & Motion and The World Is Dancing. I might’ve been working out a few things with those two. When you’ve been in a creative field for a good chunk of your life, works about said fields hit extra hard because you can directly pinpoint the moments when you’ve been in a similar situation. It’s incredibly difficult for me NOT to relate to these sorts of stories.

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As long as we keep making art, we are going to keep making art about art. That may sound recursive, but I hope we’ve shown it can also be inspirational and instructive to one’s own creative process. Draw This, Then Die! is stuffed to the gills with such lessons, including the most important of all:

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When in doubt, reference JoJo’s Bizarre Adventure.

Truly, any day can be a JoJo’s Friday.

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Director of Live-Action Look Back Dives into Ultraman’s Origin in New Doc

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Japan House Presenter, Hirokazu Koreeda, Shannon Tindle, John Aoshima
Photo by Stephen Shin

As an anime fan, you’ve probably heard of Ultraman at least once. His cross-armed Ultra Beam became a symbol of justice for Japanese children everywhere, many of whom grew up to shape the anime industry. Hideaki Anno, the creator of Neon Genesis Evangelion, submitted his own fan-film in university and essentially made TV original anime viable with his take on a darker Ultraman. I myself got into the franchise formally with Shinji Higuchi‘s Shin Ultraman, a feature-length reimagining of the original series written by Anno. But who came up with the original idea, and what made him so influential? While making the live-action adaptation of Look Back, director Hirokazu Kore-eda was tasked with finding out in an upcoming documentary by Tsuburaya shown at Japan House LA: The Origin of Ultraman.

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Photo by Stephen Shin
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Photo by Stephen Shin

Koreeda was admittedly an odd choice to head this project. He’s never done tokusatsu before, and he’s only recently dabbled with sci-fi in his recent feature, Sheep in the Box. His bread and butter has been humanistic stories exploring found family (Shoplifters), poverty (Nobody Knows), and memories (After Life). That’s why I’m personally excited for his version of Look Back, which creator Tatsuki Fujimoto has praised for being “able to bring out the atmosphere that the original had while giving it a real sense of authenticity.” But it turns out Ultraman might have instilled those values in the first place. As a kid of the 60s, he was there from the beginning, and it shaped much of his childhood. What really struck him was how the series tackled complex issues in a way kids could understand. The creators would describe this as sneaking vegetables into chocolate.

His favorite kaiju, Gomora, was actually a peaceful creature forcibly dragged out of its natural habitat to be displayed as a trophy for the Japan World Exposition. When they break free out of anger, and Ultraman has to fight, he couldn’t help feeling sorry for the kaiju. This story brought to light the Expo’s contradictory mission of representing human progress while actively polluting the earth. He would continue to follow the franchise as it got more morally complex, with his favorite entry being Ultraseven. One episode where Atlanteans get mistaken as aliens depicts humans as the invaders instead, leading to a pretty bitter victory.

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Photo by Stephen Shin

Koreeda wasn’t the only one who rated Ultraseven highly: Shannon Tindle and John Aoshima (Co-Directors of Ultraman: Rising) based their protagonist Kenji Sato on Dan Moroboshi. Whereas previous Ultramen were inherently selfless, Dan had to let go of his selfishness to grasp his power. This character arc being more similar to American superhero origins made it easier to pitch in their own film, but even they didn’t expect to be offered an official entry in the franchise. While the two directors grew up watching Ultraman Tiga, they tried to write a story that was inspired by it without coming off as a rip-off. But Netflix recognized they were fans when reading their script, as they were already producing a CG Ultraman anime. With a pre-existing relationship with Tsuburaya, they instead suggested making an official Ultraman film. The result was an American-Produced entry that won the franchise an Emmy.

Plenty of other famous names show up in this documentary. Hideaki Anno famously cast himself as Ultraman in his student film, and his studio, KHARA, incorporates his transformation sound into its logo. Unlike animation, where he accepts that it’s all drawings, the way tokusatsu creates fantastical worlds physically has always enamored him. This also fascinated Drive director Nicolas Winding Refn. The skintight costumes, makeshift props, and pyrotechnics over miniature sets gave it a stagey appeal reminiscent of a glam rock concert. Hideo Kojima, the creator of Metal Gear Solid, links its creation to the space race and anti-war military otaku. To him, a giant astronaut that shoots lasers scratched the same itch that planes and tanks did to his parents’ generation.

But the one that gushed most was someone Koreeda talked to in person: Pacific Rim Director Guillermo del Toro. Being the one who formally introduced the term Kaiju into Hollywood, he had a lot to say regarding its role as TV’s first Kaiju franchise. What makes Kaiju fascinating as movie monsters is their depiction as forces of nature. Godzilla was famously an allegory for the atomic bomb, but the destruction caused by many kaiju was quite familiar to a country prone to natural disasters like Japan. He explains there’s something divine to a Kaiju’s towering presence. When something that large is right at your doorstep, all your daily concerns go away. So which visionaries made Kaiju the face of natural disasters, and who conceived of our alien protector? We have 3 names to thank: Eiji Tsuburaya, Tetsuo Kinjo, and Tohl Narita.

Much like Osamu Tezuka is to manga, Eiji Tsuburaya is considered the “Father of Tokusatsu”. An early adopter of film compositing and miniatures, he made a name for himself in the 50s and early 60s as the special effects director for TOHO‘s Kaiju films, including the first 3 Godzilla films. Monster movies were already a staple in Hollywood after King Kong, but they often relied on time-consuming stop motion animation. While personally a fan of the original King Kong, he knew that a film industry like Japan’s would take years to achieve the same result. So instead, he pioneered suitmation, where actors in rubber suits would walk on miniature sets. Rubber Dinosaur Suits were used in early sci-fi films (One Million B.C.), but they were considered a cost-cutting measure because of how goofy they looked. By filming from lower angles at a higher framerate and compositing real crowds running on sets similar to the miniatures, what was once considered a cheap effect suddenly became more convincing than any monster movie before.

For over a decade, more and more Japanese audiences came to see which new Kaiju film was in theaters. But even when the first Godzilla came out, TV had already become a staple of their media diet. By the 1960s, Japan became the first country to develop an HDTV system. Tsuburaya knew that if he could bring his kaiju spectacle to kids at home, it could change Japan’s entertainment industry forever. His first attempt at this was Ultra Q, a sci-fi anthology similar to The Twilight Zone. While initially committing to more supernatural stories, executives at Tokyo Broadcasting System sensed the potential to embrace a monster-of-the-week approach. The resulting series brought monsters from the movies to the silver screen. There was a new kaiju every week that children memorized and pretended to be at the playground. There was just one question: can we make the heroes just as marketable as the monsters?

This is where writer Tetsuo Kinjo comes in, pitching the idea that would later become Ultraman. It started with a more practical concern: how many times can regular folks encounter monsters before it gets silly? Rather than regular people meeting monsters week to week, he suggested a disaster response team proactively seeking out kaiju threats: the SSSP (Science Special Search Party). Also, since the Space Race was all the rage during the 60s, their protector would come from across the stars. An alien as tall as the kaiju would fuse with a human host, learning about humanity as one of them. The result was a more marketable Kaiju series to kids. Godzilla might fight a meaner kaiju if needed, but Ultraman was unequivocally the hero. Kids didn’t just wait for the new monsters, but also the towering defender and the cool adults by his side. So who do they have to thank for how he looked?

Enter the last member of our trio: Tohl Narita. He conceived Ultraman‘s design as a deity from outer space. His shining silver color scheme was reminiscent of astronauts: a symbol of hope during the space race. But his minimalist features feel beyond human. Kairi notes that his father found the human nose and ear to be visually unappealing, so he used a single vertical line to symbolize both. Meanwhile, his half-formed smile was inspired by both Greek and Buddhist statues: a stoic smile that emphasizes composure over enthusiasm. Part of this was also based on how Miyamoto Musashi smiled in the face of danger, but the layer of restraint in his permanent smile combined with his overall size channels the aura of religious monuments.

In contrast, Narita’s philosophy when creating kaiju was that they had to be presented as something natural rather than mutated. Children could tell when an animal looked too big or seemed to be in pain. So he laid out three design rules: “Don’t simply make existing animals bigger. If combining animals with humans, they mustn’t deform. And lastly, don’t make kaiju look unpleasant with blood or injuries.” The idea was to create creatures that were threatening yet majestic. As his son, Kairi Narita, says in the documentary, “Children must be shown something real.”

The combined work of these three creatives and dozens of crew members that followed led to a franchise that’s lasted 6 decades. Hiroko Sakurai, the actress for SSSP’s sole female officer, Akiko, recounted how Hajime Tsuburaya, Eiji’s eldest son, comforted her after she missed a date to shoot that night, saying they’d still be celebrated 30 years from now. 60 years later, she still works at Tsuburaya Productions. That kind of enduring love isn’t created in a lab, but earned over generations. The results speak for themselves, as that love is visible in other mediums like anime. From DAN DA DAN and 20th Century Boys to Gintama and School Rumble, they all in some way, repay the love they felt growing up with Ultraman through parody or basing part of their lore on it. And with Ultraman: Rising winning an Emmy, hopefully it continues to inspire future generations.

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The Ramparts of Ice Season 2 Anime Unveils Promo Video, Visual, October 1 Premiere on Netflix – News

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The official website for the television anime of Kōcha Agasawa‘s The Ramparts of Ice (Koori no Jyōheki or Ice Castle Wall) manga unveiled on Thursday a promotional video, visual, and October 1 premiere on Netflix for the second season. Netflix is streaming an English-subtitled version of the trailer:


The Ramparts of Ice Season 2 visual
Image via Netflix Anime’s X/Twitter account
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Image via The Ramparts of Ice anime’s website

The second season will premiere on October 1. The new season will again air on Thursdays at 11:56 p.m. (10:56 a.m. EDT) on TBS and 27 affiliated channels. It will also stream on Netflix, as well as other services in Japan.

The manga centers on Koyuki Hikawa, an aloof high school student who has a hard time getting close to others, and who builds a wall between herself and other people. Although she spends her time alone at school, for some reason Minato Amemiya keeps getting closer to her. The frustrating story of youth follows the lives of four somewhat complicated individuals: Koyuki and Minato, plus the popular girl Miki and the laid-back boy Yōta.

The cast includes:

Mankyū (Pui Pui Molcar the Movie: MOLMAX, Sumikkogurashi – Good to be in the corner, The IDOLM@STER Shiny Colors) is directing the anime at Studio KAI. Yasuhiro Nakanishi (Kaguya-sama: Love is War, Toilet-Bound Hanako-kun, Mecha-Ude: Mechanical Arms) is in charge of the series scripts. Miki Ogino (Osana Najimi no Carbou) is designing the characters. Kanade Sakuma and Natsumi Tabuchi are composing the music.

Additional staff members include:

Novelbright performs the anime’s opening theme song “Tōmei” (Invisible), while Polkadot Stingray performs the anime’s ending theme song “Sakasama” (Upside Down).

The first season premiered on TBS and 27 affiliated channels on April 2 at 11:56 p.m. (9:56 p.m. EST) in Japan. The season then debuted globally on Netflix on April 2, and it is also streaming on other services in Japan.

Agasawa (You and I Are Polar Opposites) originally serialized the manga as a webtoon on the LINE Manga app from January 2020 to April 2022. Shueisha published the manga’s 14th and final compiled volume (reorganized for volume format) in February 2025.

The manga ranked at #15 for male readers in the 2024 edition of Takarajimasha‘s Kono Manga ga Sugoi! (This Manga Is Amazing!) guidebook in December 2023, and also was nominated for the 69th Shogakukan Manga Awards in 2023. The manga placed second in May 2024 in the “Vertical Scroll Comic” section of the second Rakuten Kobo E-book Awards. Additionally, the manga ranked #2 on AnimeJapan’s sixth “Most Wanted Anime Adaptation” poll in 2023.

Sources: The Ramparts of Ice anime’s website, Netflix Anime’s YouTube channel and X/Twitter account, Comic Natalie

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Maebashi Witches Compilation Film Streams Main Trailer – News

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Film opens in Japan on October 23



Bandai Namco Filmworks revealed the main trailer and key visual for Gekijōban Maebashi Witches: Majo Minarai no Emoemories (Maebashi Witches Emoemories: Blooming Witches), the compilation film for the Maebashi Witches original television anime, on Friday.


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Image courtesy of Bandai Namco Filmworks

Bandai Namco Filmworks also announced the Maebashi Witches group’s solo concert that will be held on January 15-16, 2027 at Shibuya LOVEZ.

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Image courtesy of Bandai Namco Filmworks

The Gekijōban Maebashi Witches: Majo Minarai no Emoemories film will open in Japan on October 23.

Sunrise is credited for the anime’s original work. Junichi Yamamoto (Why Raeliana Ended Up at the Duke’s Mansion, Anyway, I’m Falling in Love with You) returns to direct the film at Bandai Namco Filmworks and PROJECT MBW, and Erika Yoshida (Bocchi the Rock!, Tower of God both seasons), who was in charge of series scripts, also returns. Nozomi Tachibana (Kemono Jihen) is again designing the characters based on Yū Inami‘s original character designs. Yuri Habuka returns to compose the music.

The television anime premiered in April 2025, and Crunchyroll streamed the series as it aired.

The anime stars:

The anime’s story, set in Maebashi city in Gunma Prefecture, is about the coming-of-age of five high school girls. First year high school student Yuina Akagi lives an ordinary but unsatisfying everyday life. One day, a mysterious frog named Keroppe scouts her and four other girls to become the “Maebashi Witches.” Suddenly, a room closet is connected to a mysterious space that brings the girls to a magical flower shop where they sing, dance, and make other people’s wishes come true.

The five main characters collectively known as the Maebashi Witches performed the opening theme song “Sugosugi Maebashi Witches!” (Super Amazing Maebashi Witches!) and the ending theme song “Sorezore no Door” (Each Door).

Source: Press release


Disclosure: Bandai Namco Filmworks Inc. (Sunrise) is a non-controlling, minority shareholder in Anime News Network Inc.


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